How the VIC/64 Serial Port Works

By Jim Butterfield Originally published in Compute! July 1983 (page 178) The Serial bus connects VIC or Commodore 64 to its major peripherals, especially disk and tape. The workings of this interface have been a source of bafflement to most of us.  We know that it's somehow related to the IEEE-488 bus which is used … Continue reading How the VIC/64 Serial Port Works

C64/128 Port Pinouts

I've decided to collect these from the Internet to save time looking for them. IEC Serial Port C64 - Wiki: Serial PortHow the VIC/64 Serial Port Works: Compute! July 1983 The Video/Audio Output Port Very early versions of the Commodore 64 did not have pins 6, 7, or 8. Commodore 128 RBGI Port Commodore 128 … Continue reading C64/128 Port Pinouts

Bringing Back Some Old Friends

The designers of Swift seem to have really odd opinions regarding the merits of certain patterns that are very common across other languages. For example, they have deemed that the prefix and postfix operators "++" and "--" are, for some reason, not desirable. Weird. 🧐 Not a biggie because they also built Swift with the … Continue reading Bringing Back Some Old Friends

Byte Level File I/O in Swift

So, one of the first things I wanted to do in Swift was to start to port the Java model of XML over to Swift. But to do that I needed to be able to read the XML files as a series of bytes so that I could convert all the various character encodings (UTF-8, … Continue reading Byte Level File I/O in Swift

Swift – First Impressions

After playing with Swift a bit here are my first impressions of the language. There is definitely a lot to like about it! There's also a few things that annoy me. 😎 But first I'll start out with a giving you a 1,000 foot overview of the language itself. Syntax aside, Swift and Objective-C 2.0 (as … Continue reading Swift – First Impressions

Taking the Swift Plunge

Okay... So... I think I'm finally ready to take the plunge and start learning the Swift Programming Language in earnest. I've been watching it and starting with version 5 there is finally enough there for me to get excited about. But this isn't going to be easy for me. Not like it was when I … Continue reading Taking the Swift Plunge

Rubicon

I've made a major milestone in my personal project Rubicon.  I've gotten it where it will build on Linux as well as Mac OS X.  More info is in the readme file.  Check it out: https://github.com/GalenRhodes/Rubicon

Always an Easier Way

Previously in Avoiding an Objective-C Pitfall #1 I discussed a more stable way of creating singletons in Objective-C.  As with all things in the world of Apple there's always an easier way and that way comes to us via two very powerful yet unnoticed (in the Windows and Linux communities at least) APIs that Apple has contributed to … Continue reading Always an Easier Way

Avoiding an Objective-C Pitfall #1

Below is a very commonly used design pattern in Objective-C. It's the typical Objective-C "Singleton Pattern" because it does just that.  Returns a singleton of the class it belongs to.  If we take a look at an example that uses it we can see it in action. The "@synchronized(self)" statement ensures that only one thread at a … Continue reading Avoiding an Objective-C Pitfall #1